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30 years of game development!

30 years ago I started working Funcom, a then roughly 30 person game studio in Oslo, I was supposed to start working on Daze Before Christmas but the dev kit I was supposed to use hadn’t arrived yet, so I helped out on We’re Back – A Dinosaur’s Tale instead. I figured I’d share some…

Space Orbs Retrospective

Space Orbs is a take on my favorite match 3 game, Magical Drop, that changes most of the rules! The game is a Commodore 64 16 kb cartridge game created for a game jam with that restriction. The game was created as a personal project while employed to make knight themed NES inspired games a…

Shallan’s April-22 Optimization Challenge

I wasn’t going to participate in this one. I need to work on my C64 game right now (Island Adventure) AND I’m at the beginning of a new (solo) project at work where I need to ship x projects in y months, where x is an order of magnitude greater than y.. Anyway, I got…

Spiral Challenge Revisited

I am a bit annoyed that I haven’t been able to explain how my spiral challenge solution works clearly enough. To rehash the challenge it is this: Generate the image below, it will be tested in VICE C64 with Inject To RAM. Smallest number of bytes wins. The image is a rectangular spiral winding clockwise…

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About Space Moguls

Space Moguls is the title of the first game developed by Space Moguls Games, a modern retro hardware take on M.U.L.E.

Since then several games have been made and started, hoping to continue having fun with this!

Click through the game pages for more details about each projects and some details on what is around the corner 🙂

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